Most fights are at least 4 v 4, and it is on the player to carefully manage and outlast the enemy.Įnemies from the Courtyard are also introduced into the default dungeons, albeit at a very low chance. Vanilla formations that included 4 rapid dogs or just 3 maggots have been changed or mixed with other enemy types in the area. Stronger enemy types are more frequent, and enemy party formations are more cunning than ever. (no changes were made to items, heroes or monsters) These changes only affect a single file type, and it is intended that Darkest Dungeon Tactics be as compatible as possible with other mods. They are assigned new (and rare) groupings based on the dungeons they are spawned in and respect the original atmosphere of each location. It integrates enemies from ALL DLCs more naturally into your overall campaign rather than having most of them reclused in one zone. This modification primarily increases, rearranges and improves enemy rank formations.
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